Leviathan

Base Killer and Debuffer

The mighty Leviathan carries in its sacks of Vestibuls, the makings of the ultimate swarm. If left unchecked, the Leviathan can turn the tide of the battle almost instantly for its team. Besides its ability to create mass armies of zerg ready to do your bidding, it carries with it some of the most powerful debuffs that no other Ship Commander possess. Not even the might of the Mothership can withstand its Microbial Infestation. Not even the Shield of the Viper can protect itself against its Bio-Plasmic Discharge. Yet with all its power, its low armor and lack of escape mechanism makes it squishy prey for ganks and those with AOE attacks.

Starting Stats: 

Life: 1600
Life Regeneration: 1
Alien Regeneration: 4
Life Armor: 0
Shields: none
Energy: 350
Energy Regeneration: 0.8
Speed: 2
Acceleration: 1.31
Active Abilities:

  • A

Passive Abilities:

  • Spawn Swarm: Spawns a swarm of zerg units. Can be upgraded through swarm mutations spawning greater and more powerful zerg.

  • Bio Plasmic Discharge: Covers the Leviathan with toxic spores that are released dealing 60% of the attackers damage back to the attacker.

  • Microbial Infestation: Instantly deals 100 damage an infests the target unit with microbes that disable most active and passive abilities for 5 seconds. If the infested Ship is close to another one, the Microbes have a chance to spread to the nearby ship.

  • Plague: Ravage a target zone with a fungal plague, slowing and stunning units in the area and dealing a total of 450 damage over 30 seconds.

  • Parasite: Injects a target with a neural parasite disabling health, shield, and energy regeneration for 30 seconds and provides vision to the Leviathan.

Weapons:

  • Tentacles- The Leviathan has 4 tentacles which attack nearby enemy air and ground units.

  • Acid Eating Armor Spray- Each attack reduces the overal armor of the target by 0.3 for 15 seconds and has a chance to spread to nearby enemies.
Augmentations

  • Tentacle Sting- The Leviathan has a 30% to stun enemies for 0.5 seconds with each tentacle attack.

  • Super Carapace- Immediately gain 5 armor and 500 Hitpoints.

  • Toxic Spores- Acid Eating Armor spray covers a large radius, deals more damage, and applies higher armor reduction.

  • Evolved Swarm- Choose from 4 of 9 powerful Swarm Evolutions designed to enhance your swarms effectiveness.

Choose one at game start. It become available at 12,000 experience.

  • Alien Regeneration: Rapidly regenerates hit points for the Leviathan and nearby swarm.